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The Pokemon Go game is rapidly growing in popularity
The smartphone app Pokemon Go was installed on more Android phones than dating app Tinder just days after its release in the United States, according to new figures.
The data analysis, published by SimilarWeb, also showed the game was set to soon have more daily users than social media platform Twitter, with around 60 per cent of those who downloaded Pokemon Go using it daily — meaning around 3 per cent of the entire US population who use Android smartphones are users of the app.
Two days after the game's release, it was installed on 5.16 per cent of all Android devices in the US, and Nintendo stocks have soared more than 20 per cent off its success.
PHOTO: The daily active users of Twitter in comparison to Pokemon GO. (SimilarWeb)
The app, based around Nintendo's popular video game franchise, allows players to capture imaginary creatures, or Pokemon, superimposed into the real world through the use of the phone's camera.
Players are encouraged to explore their environment to capture the creatures, which are spread throughout the area, with the phone's in-built GPS tracker used to show where they are.
It has exploded in popularity, with thousands meeting in cities around the world to capture, train and battle the virtual creatures.
But it has not escaped controversy — police in Missouri warned armed robbers were using the app to lure unsuspecting victims to secluded areas, and one woman discovered a dead body while hunting for Pokemon.
What is Pokemon Go and why is it popular?
Pokemon originally launched on the handheld Game Boy in the late '90s, and rapidly expanded into a card game, television series, and movies.
Based around the concept of finding, catching and training creatures that could battle each other, Pokemon has since expanded into multiple games over a number of game consoles, and a range of merchandise.
Pokemon Go is the latest entry — based solely on mobile devices, players can explore their environment in real life, tracked by their phone's GPS system, and catch the virtual creatures in different locations.
They can also get in-game items that will assist them in their quest by visiting real-world locations, and take control of certain points known as gyms, where they can battle other players.
Content manager of video game conference PAX Australia and Oz ComicCon, Guy Blomberg, organised a meet-up in Sydney for friends and players of the game, which exploded in popularity.
More than 5,000 people attended and Mr Blomberg attributed the app's popularity to the "shared scavenger-hunt mentality that gets people using the game and exploring".
"A big part of that is platform accessibility, almost everyone has a device capable of playing the game already on them," he told the ABC.
"And of course, Pokemon as a brand has been around for 15 years. So many of us have grown up with it, we've been waiting for the day when we could truly become a real Pokemon trainer!"
Mr Blomberg said he originally began playing the game as an excuse to catch up with friends.
"It's a new reason to get together, send a message to friends saying 'Are you busy tonight? Wanna go catch some Pokemon?'," he said.
"That's the beautiful things about games really, they're at the forefront of technology; just when you think something is 'the future' there's another awesome idea or concept that's created.
"Almost everyone these days plays games in some form or another, from the latest games on the consoles, to puzzle games on the PC, and even Crossy Road on their phones. Pokemon Go is just another game type that caters to the ever-growing gamer market!"
-来自 ABC NEWS
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