美国初中的演讲课

2015年04月29日 玛希娅育儿




我的观点

口才是成功与人沟通的至关重要的组成部分。在北美,学校老师从小注重培养孩子的演讲能力。今天给大家介绍来自美国新泽西、有一对双胞胎儿子的博友Cathy的文章。希望给国内的父母一丝启发。玛希娅已得到Cathy的授权。


双胞胎在美国小的公立初中上7年,大多数功可以松拿A,只有一除外:演讲课,Public Speaking。是一四分之一学年的副。但老要求格,往往每班只有两三个学生能得A。


昨晚,晨晨特别兴奋,在演讲课上,他的演得了最高分,90分。趁着他高,我多了几句。演讲课没有教材,没有硬要求。第一节课自我介不打分,之后,有4次不同类项的演,informative speeches, 提供信息式演,demonstrative speeches,演示型演,persuasive speeches, 服式演和 impromptu speeches,即。每次演前,老师发要求和提,学生自选题目,有两节课的准练习时间。演讲时,老打分,提出改这门课的宗旨是,通不断的演学生克服恐惧心理,学技巧,提高在众人面前的表达能力。


服式演的提

I. 开

A. 抓住听众

B. 从双方面描述问题

C. 述你的

D. 演的目的

II. 中部分

A. 分

据1,事细节

据2,事细节

B. 分

据1,事细节

据2,事细节

C.

D.

E.

III. 结论

A. 总结各分

B. 最后点,听众留下深刻印象


的打分,分十,每10分。

1. 在演前,使用自我放松技。10 分

2. 演达到3分。10分,晨晨用了3分10秒。

3. 演有很多据。10分

4. 演有不同种据。10分

5. 演者在前45秒内就明了他的点。10分

6. 演构清楚,易懂。10分

7. 演服力。10分

8. 避免分散听众注意力的行。10 分

9. 演齿清楚。5分。晨晨的声音不大,速有点快,被扣了5分。

10. 演者很好使用身体和面部言。5分。晨晨缺乏与听众的目光接触,两腿来回,被扣了5分。


讲课总评,不是所有演的平均分,而是看个学生的步程度。只剩下最后一个演,即:学生当堂抽目,几分,即。晨晨得A很有信心。


晨晨,怎么没看你准啊?是不是在被偷偷默念的?他嘿嘿一笑,不用准。晨晨像他爸,很少愿意担当领导角色,却也不怕在众人面前说话,喜搞怪,逗人笑。相,我担心昊昊,好在他的演讲课排在下学期。我建,下学期,昊昊演前,先经验的晨晨演。两人都拒,在我的劝说下,勉。另外,我想,如果晨晨喜,上高中后,可以鼓励他加入辩论队


附晨晨的演稿: (他拿着一卡片上台,记录主要内容。据他,没有背演稿,偶需要看卡片。)

I. Intro

A. People are making a giant deal about video games. Surprisingly to most people, only 3 of 10 video games are rated M.

B. Some parents think that selling violent video games to kids should be illegal. They say it encourages violence. However, video game companies disagree, saying it counts as Freedom of Speech.

C. Personally, I believe that violent video games doesn't encourage violence in children.

D. The purpose of the speech is to persuade my classmates that violent video games does not encourage violence enough to make selling M rate games to minors illegal.

II. Body

A. Freedom of speech is violated if the sale of video games to minors is banned.

1. Freedom of speech says that any way of expressing yourself is legal. Video games should count. Banning it to minors makes it illegal.

2. All lawsuits restricting the sale of violent video games has been banned up to this point, for a good reason. The congress said that it violated the First Amendment.

B. Furthermore, evidence shows that violent video games doesn't encourage violence.

1. Violent juvenile crime in the United States has been declining as violent video game popularity has increased. The arrest rate for juvenile murders has fallen 71.9% between 1995 and 2008. The arrest rate for all juvenile violent crimes has declined 49.3%. In the same period, video game sales have more than quadrupled.

2. In 2005, the US had 2,279 murders committed by teenagers(27.9 per million residents) compared to 73 in Japan(3.1 per million). Meanwhile, video game sales were $5.20 in the UR compared to $47 in Japan. This example illustrated that there is no correlation between violent behavior and playing video games.

C. The statistics of people who play video games does not determine that violent video games means violence.

1. The small correlations that have been found between video games and violence may be explained by violent youth being drawn to violent video games.

2. Violent games do not cause youth to be violent. Instead, youth that are not violent do play violent entertainment, such as video games.

D. Video games may be reducing violence!

1. Playing violent video games can help people get rid of aggressive and angry feelings.

2. 45% of boys played video games because "it helps me get my anger out" and 62% played because "it helps me relax". according to a 2007 study reported.

E. Even if video games creates aggression, this doesn't mean that crimes will be committed.

1. When research does show that violent video games cause more arousal and aggression, arousal and aggression doesn't amount to crime. A short-term increase in arousal and aggression does not mean a child is going to leave his or her house and commit a violent act.

2. A short-term burst of arousal and aggression may mean that the person will regret the feelings afterward and not commit a crime.

III. Conclusion

A. Banning the sale of video games to minors violates the First Amendment, and video games may not even mean violence. Most evidence says no, the ones that don't could because people with violent attitudes play video games, so people that play violent video games commit crimes. The attitude is the problem, not the video games. Also, kids may use the games to release the anger inside, instead of doing it in real life. This means that violent video games may be reducing juvenile crimes! Even if video games creates aggression, it is short term, and will not result in a crime.

B. Children are people too! Banning the sale of violent video games to minors is clearly unjust!



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